Interactive fiction games are language-based in nature. All interaction with the player, both input and feedback, is through pure text. Input mimics natural language using verb-noun (action-item) commands while output is rendered in full, natural-language, grammatically-correct sentences. Graphics may be present for illustrative purposes only.
Hi-Res Adventure #2: The Wizard and the Princess
PC Booter, Commodore 64, Atari 8-bit, Apple II, FM-7, PC-88
1982
Loading
["..."]
...