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/ Genres / Action / The Curse of Sherwood

The Curse of Sherwood

Commodore 64 - 1987
Also available on: Amstrad CPC - ZX Spectrum

Comments and reviews

Antonio Nero 01 May. 2026

This game isn't too bad but it's flawed by questionable game play choices. First of all, it's entirely forgettable the fact that it's inspired by games like Con-Quest and Firelord, since many games were inspired by other games. I don't even mind that the game is very short, because many games of the same era were relatively short as well.

The player can figure out how to solve the puzzles based on carry the right item, backtracking and get rid of the enemies, but the part that ruins the game is the swamp. Avoiding the invisible quicksands is a nightmare, and the map that shows the path is messy. In addition, part of the enemies in the swamp can be avoided easily with the right item, but others cannot, and this makes even more difficult to moving in the right path avoiding those specific enemies.

The swamp part only makes the other flaws look bigger. Sometimes, killing enemies is difficult because the collision detection is messy, even when using the right weapon against a specific enemy. The shield item looks useless, maybe it's bugged as well.

This game had some potential but its difficulty was artificially raised to mask its extremely brevity.

0
telefan76 22 Feb. 2026

Game can be completed in about 2 mins once you figure out the sequence/where to stand in that fcuking swamp.

2
robin 24 Mar. 2018

fuckin epic

1

No comment nor review for this game at the moment.

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Downloads

Commodore 64 version
Game file
United Kingdom English
33 KB
ZX Spectrum version
Game file
United Kingdom English
132 KB
Amstrad CPC version
Game file
United Kingdom English
21 KB

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