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/ Genres / Role-Playing (RPG) / Wizardry: Proving Grounds of the Mad Overlord

Wizardry: Proving Grounds of the Mad Overlord

PC Booter - 1984
Also available on: Apple II - Commodore 64 - FM-7 - Mac - MSX - PC-88 - PC-98 - WonderSwan Color

Proving Grounds of the Mad Overlord is the first Wizardry scenario and is designed to introduce you to Wizardry, give you practice playing, and allow you to "build" characters up to 7th level or so.

The evil wizard Werdna has stolen a valuable item from the treasure rooms of the mad overlord Trebor. He has placed it somewhere deep in the dungeons of Trebor's castle, and left fearsome monsters there to guard it. Your mission is to develop characters powerful enough to explore the deeper levels of the dungeon and recover the item.

It is rumored that a "control center" exists somewhere in the dungeon, and that this control center allows explorers easy access to the deeper levels of the dungeon where the item may be found. Thus a logical first step would be to find this facility.


Useful fan site with additional extras: http://www.wizardryarchives.com/ (thanks James).

Comments and reviews

DOGMA 09 Jul. 2026

NOTICE: The PC-88 download actually contains a "Ys" game instead of "Wizardry". Seems there was a mistake when zipping it. Can you please fix with correct files? Thanks.

1
Avi 05 Oct. 2024

At the time, it was a great game with excellent graphics for an Apple II+, with a max RAM of 48 K (it was sold with 64K, but 16 K was reserved for system requirements). Baldur's Gate 3 has vastly superior graphics and many more features, but the basics are the same. Both are essentially a computer version of D&D

-1
CuIterDei 08 Sep. 2023

For anyone who can't hit 'Esc' during character creation, it means that you haven't properly allocated your skill points. Put everything into strength and you'll understand what I mean.

1
CharaxS 21 Jul. 2023

Surprisingly, this was a solid game. Amazing that it was made back in 1981. Blobber with wireframe dungeon. Very limited graphics (picture for mob group). Detailed, turn-based combat. Spells figure prominently (heals, direct damage, AoE, buffs, debuffs, utility). Good selection of classes and there is some strategy in changing classes and forming a good mix for your 6-party class.

It was kinda fun breaking out the graph paper and pencil to map out the 10 dungeon levels (pre-auto mapping game).

Expect some characters to die and fail at getting rezzed. Replacement party members will be necessary and if it’s a complete wipe, a “rescue party” will have to retrieve the corpses. Some mobs have potential 1-shot mechanics (ninjas, vorpal bunnies) so you need to be aggressive with your debuffs.

Overall, very impressed with the game and it was interesting to experience the godfather to blobbers.

3
LORD OF THE BALROGS 07 Jul. 2023

DO NOT PLAY THIS GAME!!!!!
YOU WILL LOSE YOUR TIME!!!
WIZARDRY IS FOR NERDS!!!

-30
Buz 29 Mar. 2023

FOR ANYONE WHO WANTS TO PLAY WIZARDRY 1-5 WITH THE SAME PARTY

This download has the blessedly simplified "Wizdos" exe made by the folks at wizardryarchives.com so no need to fumble around with scenario disks. Sadly, that site seems to now be down so here's some brief instructions on how it works:

Just unpack all 5 games to the same folder and type "wizdos wiz1.dsk" in the command line to run the firsst game or "wizdos wiz2.dsk" for the second and so on. You can even type more than one dsk file after wizdos (eg "wizdos wiz1.dsk wiz2.dsk" and then while playing hiw Cntrl+LShift and CntrlRShift to switch back and forth. In this way you can run all the games and swap scenario disks when prompted to when using the "Move characters" feature in utilities. Good Luck!

2
Testudo Terrapin 21 Mar. 2023

Carat symbols hide most of my original post....
I found a solve for the ESC key not working during character creation on the DOS version if you are using Retroarch and DosBox or DosBox Pure. Under the Retroarch Quick Menu-Core Option-Input Options navigate to -Advanced, Keyboard Layout- and select -UK-. This allowed my US keyboard -ESC- key to advance the character creation screen and play the game.

0
Testudo 21 Mar. 2023

I found a solve for the key not working during character creation on the DOS if you are using Retroarch and DosBox or DosBox Pure. Under the Quick MenuCore OptionInput Option navigate to and select UK. This allowed my US keyboard key to advance the character creation screen and play the game.

0
Madly_overlord 23 Sep. 2022

"The unarchiver" was able to extract the older .sit file successfully. I also checked Unarchiver is virus free (ClamXAV v3.5b 2022.09.22).

-1
Madly_overlord 23 Sep. 2022

I've downloaded the game but the .sit won't expand Stuffit says "Implementation required for this operation is missing". mac version When I expand the the .zip I get wizard_3_02.dsk with no instructions how to start the game. Any suggestions on stuff it?

-1
john 11 Sep. 2022

Hey there... Im trying to download the Wizardy programs but cant seem to find a program that works with my computer. I have a gaming desktop computer. Is there a download website where I can download the program THAT WORKS... thanks john

-1
REPLICANT 03 Jan. 2022

I get to the point to press Esc when finished but nothing happens.

I had this problem too. I hit Cntrl-F1 in DOSBOX and bind the Escape key to something else. I removed one of the function key bindings and then bound it to ESC.

https://www.dosbox.com/wiki/Mapper

1
EmperorPat 02 Nov. 2021

I am unable to finish making my character. I am running Wizardry through DOSBox but when trying to make my character I get to the point to press Esc when finished but nothing happens.

1
SneakyDuude 30 Dec. 2020

Can you save your game if you're playing from browser?

0
switch 03 Aug. 2020

can some 1 link me the codes ya put in befor ya enter the maze

-2
Traveler 14 Oct. 2019

I remember spending hours on this game... my cheat was, if my party died I would power off the computer then restore the characters from a floppy... you would save the game before going out on mission, then at least you didnt loose everything... took a long time to build up character experiences... never made it to the end though... (I might still have the floppys somewhere... lol...)

3
Henry 11 Sep. 2019

Originally, you could view the save files. The stats / equipment were stored as hexadecimal. That is when I learned hex as a child.

3
kimphoto 16 Mar. 2019

I've played this on an IBM 8086 back in the early 80's. It used 5-1/4 floppies. the main disc (loader) had a thing called BOOTSTRAP that prevented making copies. you started the PC with the loader disc, then inserted a blank (play disc) to load the maps and characters. the cheat on this game was you made multiple play discs and transferred characters to "trade" to the other disc (called storage) and you can duplicate the elite armor to all your main disc warriors. AND agreed, drawing the MAP on graph paper was fun. I did hate lever 8 when you had those spin traps.

1
glenn 17 Aug. 2017

I played this game so much it broke the K key on my Apple.

I also remember the bug that gave a bishop some insane amount of gold for inspecting item #9. I remember it had to be an item the bishop couldn't normally equip.

4
mrjthecannibal 01 Aug. 2017

Doesn't mention the snes/famicom version which are by far the best looking. You can play them directly here :http://www.nintendoemulator.com/snes/1770. May need to go to options and change some things like the language.

-1
old man by the bay 16 Jul. 2017

will this run on a win 10 new hp machine?

-24
brun_games 10 Mar. 2017

I recall a bug in this game where you could generate a bishop character, then 'I' item #9 and it would give you a giant (like 1.6E+10 or something) number of XP points which you could use to level up and then switch to the character class you wanted. It didn't work every time but eventually it would hit. My first buffer overflow, to be sure.

3
CP 01 Mar. 2017

Cerry, Ditto! Probably played around the same time you did. Sophomore year in college I believe. Don't know what I payed for it. In the early Apple ][ days we pirated almost everything, but I do recall actually buying this game and paying real money. Not even sure how I learned about it.

I just started again playing the Mac version I bought in the early '93. It's so much nicer to play than the old Apple ][ (or DOS) version. Very nice interface for the time. Separate window for each character. Easy mouse clicks to make things happens. Reasonable keyboard shortcuts.

I never did play any of the other Wizardry scenarios. If they were available on the Mac I might give them a try. I just took a stab at DOSBox for Wizardry I. God no, I can't be tortured with that kind of interface again. I can't see playing any of the other Wizardry scenarios in that environment.

1
Cerry 26 Nov. 2016

I played this on an Apple ][ when it was the only platform available (seriously) and it cost almost 100 bucks for the game, in 1984 money. I remember when I finally tossed the floppys. No one made anything that would play a true Apple ][ disk anymore.

We drew our maps by hand on graph paper and you know what people, that was freaking half the fun.

I am so tempted, but so lazy at my old age.

4
Peet 28 Oct. 2016

It's great to see this game available now. It runs fine on my machine. I noticed though that there are characters already loaded in the install, and three of them ("EMAN," "STEP," and "ZOT") are password protected, so they cannot be deleted. Anyone here know the password for these guys, or a way to erase them without the password?

0
Ghost Sdoj 17 Sep. 2016

Mikey, you said only 11 people speak binary code; you and the other guy....
Wouldn't that be 10?
(Or were you also including me, simply because I know how to count to 31 on the fingers of one hand?)

Anyway, Save Early, Save Often, and Have Patience.

1
krashd 06 Sep. 2016

Not sure if you'll receive this, JSBS1997, but I don't know how to reply to people with this weird commenting system.

DOS games are far too old to run on a modern PC so you have to emulate a PC from 1980-1995, most folks use DOSBox. It's free and you can google how to set it up, it takes a little tinkering but once up and running your PC will now have access to a million games from the olden days when cars ran on steam and games ran on large disks that took 4 men to carry.

1
jsbs1997 22 Jul. 2016

I would like to play Wizardry I Proving Grounds game. Tried to run the online game and it requires creating a game disk. I loaded a dvd and it won't recognized the disc. I know this game ran on a floopy disc, so could that be the reason since I'm on a a windows 7 system. Do I have to open dos and run it? Thanks, Jesse ps: I also down loaded the game and it won't boot up too.

-7
DRUNKEN BEADY EYES 14 Jan. 2016

yep,i agree.get the super nes or playstation versions,as those have an automap and NO BUGS.
ABANDON the pc version .LO

-1
WIZARDYFAN 14 Jan. 2016

there is nothing wrong with wizardy or my abandonware,im just saying GET THE SUPER NES OR PLAYSTATION VERSION. all you "true" wizardy fans already know this

-1
Kaboom 03 Jan. 2016

If you wanted an adventure game with cheat codes, you just needed a cracked version of Telengard. It was programmed in Basic and was easy to play with all sorts of aspects of the game.

1
Doc 03 Oct. 2015

Probably been said but those Mac screenshots aren't Mac. They're Apple II.

2
Kampong Boy 31 Aug. 2015

Spent many a day Mahalito-ing and exploring the Dungeions. Those were the days of killing everything with the Blade Cusinart and Tiltowait. Finally killing the Mad Overlord Trebor (Robert spelled backwards). Thanks for the memories.

3
Mikey 01 Aug. 2015

Nobody needed cheats at this time. Most kids used to build their own computers (not snap-in or plug-n-play, but real soldering) and everyone spent a lot of time creating own programmes (real line by line programming). Once you were fit in hex-editing, you could do nearly everything! But nearly nobody speaks hex fluently these days and only 11 people speak binary code, me and the other guy. ;-)

-3
KATINO 14 Jul. 2015

the only regret being that cheat codes didn't exist at the time. You had to work for everything.
as i remember, i saw ads of '(hacked)uber wizardry characters' for sale on 5"disks on the backs of paper based monthly computer game magazines. not much different from WoW 'toons' sold on e-bay these days. people changes, style changes, but deep inside, kids are the same

0
gfgfwgfjewfiwjefewf 29 Apr. 2015

this version is crap. play it on super nes emulator or later playstation version from japan from late 90's (with english translation)

-2
jack me off 04 Mar. 2015

create a party of bishops identify item 9 until sucesss raise them all to 99th level
fight fight fight parry parry TILTOLWAIT!

0
Paddyjack 11 Sep. 2014

Acually, cheat codes may not have existed but I remember I hacked into the program to increase all my stats and items. It was quite easy in those days to find the pattern of the stats :)

0
Buzzkill 14 Aug. 2014

Who remembers the level that had a perpetually recycling room, i.e. if you went away from the stairway that brought you to this level, it kept spawning the same room through the next door - forever. I mapped it out to over thirty rooms before turning back, and it took that many times through the rooms before I got back to the stairway. It is just as well, too, since several times I got hopelessly lost on this level...

-1
P Smith 07 Jun. 2014

The Wizardry and Ultima series arrived around Dungeons and Dragons' height of popularity. It may have capitalized on it, but it didn't hurt D&D, it enhanced it. It offered another way for players to experience adventure, and it brought computer gamers to D&D. I spent countless hours playing this game, the only regret being that cheat codes didn't exist at the time. You had to work for everything.

For those who don't know, "Trebor" is Robert Woodhead, one of the two designers of Wizardry. He was later the founder of AnimEigo, one of the largest distributors of subtitled and dubbed anime.

0
Maelstrom 12 May. 2014

While exploring lvl 4 I came upon a ring, which my Bishop identified as The Ring of Death. Any idea what this ring does? It sells at Boltacs for $250K! I don't recall ever finding this item before. I'm afraid to equip it, afraid to sell it in case it's some uber item, and have no idea what to do with it.

-3
irongut99 10 May. 2014

MANY hours of my mis-spent youth devoted to mastering this game!

-1
Maelstrom 10 May. 2014

First computer game I ever played and still my all time favorite.

0
QuadDamaged 24 Jan. 2014

TILTOWAIT!

-1
confused 01 Jan. 2014

the escape key doesn't seem to work for creating new characters. Any ideas ?

0
David 21 Dec. 2013

One of the best turn-based series ever! Played these old ones many times! Btw the 4th title has the distinction of being ther HARDEST RPG game EVER! It was so hard that the Apple 2e is the only format it was released for originally.

0
Travis 23 Jun. 2013

Such good memories. Thanks Sir Tech and abandonware community!

0
Kevin 07 Dec. 2012

I remember my dad playing this series, and Ultima, and Autoduel... it beat playing sports!

0
Johnnie Zombie 13 Mar. 2012

This game is a classic. Brings back great memories :-)

0

No comment nor review for this game at the moment.

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Downloads

PC Booter version
Game file
United Kingdom English
147 KB
Mac version
Game file
United Kingdom English
10 MB
Commodore 64 version
Game file
United Kingdom English
236 KB
MSX version
Game file
Japan Japanese
173 KB
Disk 1 of 2

DSK format

Japan Japanese
173 KB
Disk 2 of 2 User Disk

DSK format

Japan Japanese
132 KB
Disk 1 of 2 Alt Version

DSK format

Japan Japanese
166 KB
Disk 1 of 2 Alt Version

DSK format

Japan Japanese
170 KB
Apple II version
Game file
United Kingdom English
128 KB
FM-7 version
Floppy Disk Format
Japan Japanese
170 KB
Neo Kobe Release
Japan Japanese
7 MB
PC-88 version
Game file
United Kingdom English
451 KB
PC-98 version
Game file
Japan Japanese
3 MB
WonderSwan Color version
Translated en

SWJ-BANC0C

United Kingdom English
517 KB
Alt Version

Translated en- Alternate - SWJ-BANC0C

United Kingdom English
517 KB
SWJ-BANC0C
Japan Japanese
516 KB

Extras

Manual Manual 3
All Wizardry Manuals + Worldmap
PC Booter 7 MB English English
Extra file
Mac 7 MB English English
Extra file
PC-98 7 MB Japanese Japanese
Map Map 3
Extra file
PC Booter 450 KB English English
Level Maps
Mac 990 KB English English
Extra file
PC-98 126 KB Japanese Japanese

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