Burger Time delivers fast and furious action with a novel concept: create hamburgers without spilling the contents or missing ingredients. Another great and timeless classic.
Food for thought: I spent countless hours as a kid on this 18KB of data (less than the size of its screenshot!) and, more than a decade later, spent less than 10 hours on Phantasmagoria and promptly sold it away.
Review By HOTUD
Comments and reviews
This brings back the enjoyment I had playing the arcade game back at my year in boarding school '83-'84. It was the one game they had in the student lounge. There was a student who learned how to flip a penny up the coin-return to get free credits. 😉 I guess Mattel and other arcade companies soon learned they needed flaps on the returns! Needless to say - on class breaks - we became proficient at Burger Time. The programming of the home version seems identical to the arcade; and it's satisfying to use the old tricks to coelesce the pickles, tomatoes, etc., pepper them up and drop them successively for mucho bonus chefs. FUN!
Let's Play!!
This game made me laugh, and I had lots of fun playing it.
I just found out by dis-assembling the original G64 image, that the programmers built-in an invincibility mode. If you type in "PIPELORT" at the title screen -OR- instead of your name during high score listing, you type "PIPELORT", the game activates the invincibility mode.
Still playable. Had a few remakes even on the c64.
How do you quit this game?
Superb game! My 7 y.o. son learnd how to play in 30 seconds and passed 2 levels. It's very addicting
Those are actually CGA composite screenshots rather than EGA or VGA. You can emulate that mode with "dosbox -machine cga" and then inside the game hit O key to access options menu, and choose C for composite display when it asks to select between R or C (it might only show R at the top, but hit C anyway...)
But it's important to start dosbox with the -machine cga parameter (or edit the config file for this game). It's probably easier if you use some kind of dosbox front-end...
It runs in CGA-Mode for me, when I run it from 98SE,
How do you get it to run in EGA/VGA? I see a screenshot that has full color. Also the Error made me jump in the middle of the Demo. Please help.. :(
No comment nor review for this game at the moment.