Luxe Chalk by Joakim Sandberg supposed to be a sequel to the first Chalk released in 2007. The game was submitted to IGF 2010, being described as an 'elaborate upgrade, and sequel of sorts, to 2007's "Chalk".
But the game was never finished, and in 2015, Joakim released the build of the game on his Tumblr blog. The build may be unstable and buggy at times, with text sometimes disappearing from the screen and levels stopping suddendly. The build includes 2 long levels, each having one mini-boss, one mini-game and one boss; the control scheme is the same as in the first Chalk
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No comment nor review for this game at the moment.