Yet another novel-concepts-but-poorly-implemented games, Shadowlands purports to be revolutionary in ways its title implies: through the use of shadows that everything realistically casts indoors according to lighting positions.
Unfortunately, this creative idea also makes the game very frustrating to play, as items and levers are often obscured by shadows to make out. Cumbersome interface and arcade-ish combats do little to rescue the game from oblivion.
Review By HOTUD
Comments and reviews
This would have definitely been better served being turn based rather than trying to be arcade action mixed with puzzles and strategy. Although a remake with a modern engine and a modern interface might work with similar play style.
But, I've always hated party based games running in real time, it's a pain trying to have all your characters act in concert when you can only control one at a time.
No comment nor review for this game at the moment.