You are on the beta version of My Abandonware. The live site is still myabandonware.com. Your favorites and ratings here are copied to the live site. Comments and other changes are not — we delete them every morning at 08:00 Paris time, when this site goes down for about an hour. Leave feedback through this link to Pastel (email required).

Search more than 30000 retro games
  • Export saves: export the savegame files from your browser, so you can switch to another browser or computer. You can also use them in an emulator installed on your computer.
  • Import saves: import savegames that you exported before with the Export saves button.
  • Download disk: export the whole game from your browser, with all your savegames. Useful to switch to an emulator installed on your computer.
  • Reset game files: if you somehow messed up the game files, you can reset them to an exact copy of the original.
  • Reset saves: delete all savegames from your browser. We recommend that you export them first: there is no turning back!
Import saves?

The saves in the zip file replace your saves that have the same name. If the game runs, it starts again.

Reset game files?

This puts back all the files that the game came with, also the files that you deleted or changed. Files that the game made, such as saves, stay. If the game keeps a save in one of its own files, that save is lost. If the game runs, it starts again.

Delete your saves?

This deletes all your saves and all your changes to this game. You cannot undo this. To keep a copy, export your saves first. If the game runs, it starts again.

/ Genres / Role-Playing (RPG) / Telengard / Play in browser

Telengard - Play Online

DOS - 1985
Also available on: Apple II - Atari 8-bit - Commodore 64

For small DOS games like Telengard, you can play online immediately with your browser (Chrome, Firefox, Safari, Edge, Opera...). This feature is experimental, the game may not work properly.

Warning: game save should work, but you should try it early! Also, be careful to select the right game executable in the list above.

Comments and reviews

jshaw71 20 Mar. 2025

The chat goes so quick in this game I wish it would show up for longer

0
Satch 25 Dec. 2024

Can't go full screen anymore. Full screen prompt in the right hand corner of the Telengard area is not full anymore. Please restore full screen functionality.

0
Satch 23 Nov. 2024

Game not loading today on multiple browsers. (Java Script not working.) November 25, 2024.

0
bags46613 04 Aug. 2024

I had this on my C-64 also. I still have the C-64 and a lot of my other games, but have used the tape on the dataset for Telengard too many times and it just doesn't play. I wish I had bought the disk version, but did not have one when purchased. I also wished I bought the epix summer games on disk(a real controller killer). Telengard was my favorite game period. This version, I can't get to play in windows 11--any ideas? NOTE: Get graphing paper and track your moves and map the dungeon.

0
Satch 11 Jan. 2024

Correction on my #10 above:

10.) Keep your Protection From Evil spell (C-1-4) activated to protect being drained by Specters and Vampires. ( Correction: Note that Wraiths can also drain your levels.)

0
Satch 10 Jan. 2024

Awesome Game! Had it on the C-64. But this version is a different dungeon map:
Tips that can help:
1.) In the beginning of the game, keep hitting "S" to stay near the first inn, until you get to at least level 3. (8000 ex. points.) You can than go down the stairs and stay there until about 16000 ep points.

2.) Get a ring of regeneration early, and than you can go right and than up some spaces at level 2, which will get you to the flashing light box. Spend some time here to get gold and trade that in for experience points.

3.) The most important attributes seem to be intelligence for spell casting, high constitution for hit points, and dexterity to be able to run away from unwanted battles.

4.) They grey mistic cubes can force you to a random level at any time, and when they do, it is often a lot higher than your character. Use them wisely! Don't even go in them without a Scroll of Rescue and your Detect Traps spell turned on! Remember, duration spells can wear off when you least expect! Check them constantly and keep your Detect Traps duration spells activated.

5.) Even if a low level dragoon breaths fire and especially if he attacks first, you will often die, even if you have a pretty high level character.

6.) I have had chest explosions of over 100 points lost at level 8 So if you are on level 8, have at least 120 points for your constitution to feel safe,

7.) You can only get weapons of protection over +100 from very high level kings on very high level thrones.

8.) I recommend staying at a dungeon level that is at least 3 levels BELOW your character's level (i.e, if you are a level 9, character don't go deeper into the dungeon than level 6.)

9.) Holy Symbol at level 6 is the most powerful combat spell. It works about 75% of the time on both living and undead monsters (C-6-3) Raise Dead (C-6-2) is the most powerful duration spell. It will bring you back from the dead if you die, but only seems to work twice per playing session at most!

10.) Keep your Protection From Evil spell (C-1-4) activated to protect being drained by Specters and Vampires.

0
Vaporeon 07 Jul. 2023

Correction: the spell that can kill you is level 5. not 6. it is the 6th spell called plague. It doesn't kill, anything undead, and it had a chance to kill the non-undead target, doesn't do anything, or instantly kills you.

0
Vaporeon 07 Jul. 2023

Other fun facts I learned about telengard:

You can press f4 anywhere, making the sv trick even more powerful.

As long as you enter level 50 with a scroll of rescue you can escape to level 1 by entering a cube and teleporting to level 1. You can then find a tavern to exchange your gold for exp before you use the scroll of rescue.

If you carry enough gold to level up more than twice, the exp you gain will be enough to level up once and get to the next level -1, so as soon as you gain 1 more exp you will level up again.

At a certain point of gold or exp, it will begin to count in weird mathematical sequences.

At level 6 the 6th spell you can use can 1 shot enemies, but it can backfire and kill you.

MATTAKAR said wraths can reduce levels, which is true, but vampires can also reduce levels and they can paralyze you, making them one of my least favorite enemies to deal with. Spectre can also reduce your levels, but they cannot paralyze you.

Demons, dragons, and hobbits as far as I know are the only non-undead enemies with abilities. Demons can use their sword and whip, dragons can breathe fire, and hobbits steal from you very commonly. I heard it's also possible for other enemies to steal from you, but I said it is a hobbit ability due to how annoying common they do that.

There is another cube close to the first tavern, left twice, and then up until you reach it.

Super close to the start tavern, go left twice and down 1 to reach the goodly ale inn. I love to walk in between the two areas in the start of the game because you are always close to a tavern.

If you are too low level to go down to level 50, level 2 from the start tavern has an easy way to get to a gold box and a throne for weaker king enemies and increasing your stats. Gold box is right once, and up until you reach it. The throne is left from the gold box once, and then up until you reach the throne.

You can read at a throne, and it will make your stats can go up or down. If you use the sv trick carefully, you can get max stats, but it might take a while.

I'm going to stop posting for now but if you have any questions ask me.

0
Vaporeon 07 Jul. 2023

Something else I learned was the location of certain things at level 50. You can easily access a cube to get there by going down once, and right until you reach the cube. Here is the level 50 data: L=left, R=right, U=up, D=down
Level 50 cube from center:
RRUUURURU
Level 50 Throne from center:
RRURRRRRRRRRRRRRR
Holy altar from center:
RRRURRRRRRRRDLD
Keep in mind these are all locations based off of the location you start in level 50 after you enter the cube described at the beginning of this message.

0
Vaporeon 07 Jul. 2023

Your spells can be used inside and outside of battles with the letter C. You then select your level of spells. Level 1 spells are unlocked at level 1, Level 2 spells at level 3, level 3 spells at level 7, and level 4 spells at level 9. This makes my current theory that every level spell after level 1 and 2 is unlocked at 2X the number level of spell+1. Level 2 spells are its level +1, and level 1 is obviously itself. Although I didn't test this past level 4 because it gets hard to level up, it might continue to use this formula for the rest of the spell levels. I am also not completely sure about the maximum spell level, but I have made it up to 6 before on my old computer. Also, if you are unfamiliar with the spell level, either press =, ask google, or ask the comment section of this game. You will be sure to get an answer either way. This was all tested on Game version telengard.zip, and Game executable telengard/TELEN.exe.

0
Mattakar 07 Jul. 2023

This was one of my favorite games once upon a time, on a C64. If you hit C to cast, pick a level with a number, then hit = to list the spells, which have a 1 through 6 to cast them.
The boxes with buttons are the fastest way to get gold, and thus exp. They are combination safes. You will take damage when you hit the wrong color. Move to the side and come back - the combination will not reset when you try again. The same color can be used multiple times in a combination.
Stay close to the entrance early on. At least until level 4, so you can go heal and convert gold to exp quickly. A ring of regeneration is great for becoming braver.
You know how vulnerable you feel at level 1 on the level 1 dungeon? You will feel like that at level 6 with the level 6 dungeon. Stay at least 2 levels higher than your level to feel safe.
The monsters correspond hard to first edition D&D. Wraiths will steal levels, which will really hurt your feelings. At level 6 you get lightning bolts, which can hit like they sound.
The light spell will put asterisks in the spaces around you to say something is there... stairs, pits, fountains, boxes, thrones, etc.
The grey cubes can teleport you to lower levels.
The function keys use items. F1 is scroll of rescue. F2 is healing potion. I think scroll of rescue will leave your money behind, though, but it takes you to the original entrance.

0
Vaporeon 07 Jul. 2023

The potions and scrolls of rescue are activated with the f1, (scroll of rescue) f2, (healing potion) f3, (strength potion) and f4 stores your character for next time. If you use the sv trick, (sv, then whatever you want your name to be, no spacebars.) It acts as a save point so if you die you can go back to wherever you previously pressed f4, even outside of taverns.

0
orion 16 Nov. 2022

the healing potion, the potion of srength and the scroll of rescue do not work

0
That guy 06 Jun. 2022

Put sv at the end of your game and it will save

0
jeff 21 Apr. 2020

difficult game but I enjoyed playing it when younger.

0
Brian 31 Jan. 2019

Any way to save your progress while playing online?

0
john 02 Apr. 2017

How do you know what your spells are? Your right you die often:/

0
Caleb Brownie 22 Feb. 2017

Amazing!

0

No comment nor review for this game at the moment.

Comments posted on the beta are not kept. We delete them at 08:00 Paris time and they never reach the live site. Post on myabandonware.com if you want your comment to stay.

Similar games

Rogue
4.5/5 - 116 votes
Rogue
DOS, Mac, Commodore 64, Amiga, ZX Spectrum, Amstrad CPC, Atari 8-bit, Atari ST
1984
Wizardry: Knight of Diamonds - The Second Scenario
4.2/5 - 84 votes
Wizardry: Knight of Diamonds - The Second Scenario
PC Booter, Commodore 64, Apple II, FM-7, PC-88, PC-98
1987
Wizardry: Proving Grounds of the Mad Overlord
4.3/5 - 84 votes
Wizardry: Proving Grounds of the Mad Overlord
PC Booter, Mac, Commodore 64, MSX, Apple II, FM-7, PC-88, PC-98, WonderSwan Color
1984
Dungeon Master
4.6/5 - 140 votes
Dungeon Master
DOS, Amiga, Atari ST, Apple IIgs, FM Towns, PC-98, Sharp X68000
1992
Dunjonquest: Temple of Apshai
3.8/5 - 13 votes
Dunjonquest: Temple of Apshai
DOS, Commodore 64, Atari 8-bit, Apple II, VIC-20
1982
Archon: The Light and the Dark
4.5/5 - 62 votes
Archon: The Light and the Dark
PC Booter, Commodore 64, Amiga, ZX Spectrum, Amstrad CPC, Atari 8-bit, Apple II, FM-7, PC-88
1984