The Warp Factor is a distant cousin of SSI's Apple II classic Cosmic Balance . Best described as individual ship-to-ship battle in space, with simple yet addictive gameplay.
Warp Factor is basically a crude adaptation of the Star Fleet Battles miniature rules. With lack of official Star Trek license, the names were slightly changed and released any way.
This game is mainly about starship tactical combat, making it a distant ancestor of Interplay's Star Fleet Command years later. Aside from many commands such as ship formations, etc., the game was also among the first that let you design your own ships.
Definitely an early starship command classic that would influence generations of successors. [thanks to Kuo-Sheng for the information]
Review By HOTUD
Comments and reviews
Yep, had the DOS Basic version 1 of it - quite buggy - still looking for something similar to Cosmic Balance. Don’t know why they haven’t picked up on this classic - the absolute best it was…
Warp Factor was not a cousin of The Cosmic Balance, it was the Father of The Cosmic Balance. The Cosmic Balance let your design your own ships. The warp factor was hard wired for the default ships. Although there is an Apple ][ version floating around that features the Federation over the Alliance, the Klingons over the Klargon, and the Romulans over the Remans (Imperial & Freemen remain the same)
Wow! Can't believe I found this game. I bought this game when it was first released. Very addictive gameplay for it's time if you like turned based tactical space combat.
No comment nor review for this game at the moment.