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/ Genres / Simulation / Chuck Yeager's Advanced Flight Simulator

Chuck Yeager's Advanced Flight Simulator

DOS - 1987
Also available on: Amstrad CPC - Apple II - Commodore 64 - Mac - MSX

This is the first version of Edward "Ned" Lerner's Chuck Yeager's Advanced Flight Trainer, a popular non-military flight sim. The game lets you test pilot 14 different airplanes in different modes: racing, formation flying, and stunt flying to name a few. Although it is naturally graphically primitive compared to version 2.0, AFT makes the best out of a 4-color CGA pallete, producing crisp polygon-based buildings and terrain. The game has numerous helpful features that set the standard for the genre, including the "black box recorder" used to replay your flights, multiple viewpoints, Chuck Yeager's sage advice during flight, and many more. Each plane has its own characteristics and flight dynamics that you need to handle correctly to succeed, and the game keeps a detailed record of your progress.

Overall, AFT is definitely one of the early pioneers in the niche genre of civilian flight sims, although since Version 2.0 (also on this site) surpasses it in every way, this early version is recommended for its nostalgic/historical value only.

Review By HOTUD

How to Play

Many thanks to Cary, who shared the version shipped with Airplane Factory, audio tape recording, scanned manual and addendum, taken from The Software Toolworks Game Pak #1.

Comments and reviews

larry 20 Nov. 2021

late 80's and early 90's were great time to be a child.

2
sans peur 08 Dec. 2020

RIP Chuck. Loved that game back in the day.

2
Enkidomark 31 Aug. 2016

I ripped the wings off so many planes on this game. Despite the rudimentary graphics, it was ridiculous how much better this was than flight games on NES.

2
JR 17 May. 2015

I remember you could switch planes in mid flight. I would take the SR-71 up into the stratosphere then I would switch to the Sopwith Camel. Your wings would rip off and sometimes you would fly off into space. But sometimes you would just fall to earth out of control. If the plane was pitching correctly and falling ass first towards the ground, "and if you timed it right", you could switch to the X-15 moments before smacking the ground and rocket off again. It was great to see in replay because you plane would be falling to earth would switch to the X-15 and then as the engines kicked in it would slow down, pause in a hover just above the ground, then take off like a bat out of hell! Very satisfying if you can get it just right.

4
submarinelol 09 Feb. 2013

cool

1
OM 03 Feb. 2013

...This one was wild in that you could tweak every available plane so that even a prop job could break Mach 3. And that's even if the wings ripped off. His Combat Sim was more fun - line up 15 B-29s, pretend they're Jap bombers, and send an F-4 fully loaded against the squadron. "Remember Pearl Harbor!" was never more fun :)

1
Oocca 17 Nov. 2012

I played the Mac OS version of this game. It is extremely enticing :)

0
Orctooth 02 Aug. 2012

Was a very addictive game in it's time. Endless practice and the ability to go in space made it one of my favorites.

2

No comment nor review for this game at the moment.

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Downloads

DOS version
Game file
United Kingdom English
105 KB
Full game with Airplane Factory program
United Kingdom English
223 KB
Complete package with Airplane Factory and Docs
United Kingdom English
73 MB
Mac version
Game file
United Kingdom English
964 KB
Commodore 64 version
Game file
United Kingdom English
82 KB
MSX version
DSK format
Spain Spanish
39 KB
CAS format
Spain Spanish
37 KB
Amstrad CPC version
Game file
United Kingdom English
100 KB
Apple II version
Game file
United Kingdom English
177 KB

Extras

Manual Manual 3
Extra file
DOS 20 MB English English
Alt Manual
DOS 737 KB English English
Extra file
Mac 728 KB English English
Misc Misc 4
Manual Addendum
DOS 365 KB English English
Audio Tape Advices
DOS 41 MB English English
Airplane Factory Manual
DOS 11 MB English English
Command Summary
DOS 6 KB English English

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