Mindcraft's last game and follow-up to the horrendous Tegel's Mercenaries boasts many improvements over its predecessor, best of which is the thankfully halfway competent AI that is now capable of halting your advances.
Control a team of mercenaries in tactical combats (your pick of either real-time or turn-based).
Overall, an introductory-level X-COM wannabe that could benefit from brighter AI, more varied missions, and a better interface.
Review By HOTUD

Comments and reviews
The reviewer was not very smart. The game was way ahead of its time and excellent. I still play it. It beats , most the modern games on tactical squad play and even modeled ammunition management.
Runs perfect when using dosbox X, just slow it down if its running too fast.
The review in the description calls it an "X-COM wannabe" but this game came out a year before the first X-COM game did.
Been hunting down this title for ages. Finally!
I lOVED THIS GAME , would be great if i can get to play it again
Anyone got the codes? You need codes to continue a game...
An xcom wannabe?
Wasn't xcom released in 94?
Hello friends!
Do you know what to do when you get the Queen's lawyer (scpetre)?
I have had similar troubles. Some success seems to come from setting the cpu cycles in DOSbox very, very low (1-6% for me) - although it's not perfect, it seems to at least be usable...
Having troubles. The game starts and runs fine, however the mouse cursor is invisible/unuseable, and won't let me select anything to even start a new game. I tried fudging around with the settings for the ROM a bit but no luck. Any tips?
No comment nor review for this game at the moment.