From the game author :
Some Hints for getting a good start in The Dungeons of Kairn
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Hit Points, you need as many as you can get! A high CON will generate more hit points. Try to develop characters with high CON. The characters attributes will go up with level so if you are developing a fighter maybe a high CON is better to start off with than a high STR (strength) which will eventually go up.
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Bows! Every character will need a bow. Even if the character has a poor or even negative skill they will still hit sometimes which is better than never. Hobbits are great with the Bow and a high AGI increases the Bow skill. A hobbit magician with a high AGI can be great with a bow at low levels.
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Make sure you have 100 in WIS or INT if you are developing a spell caster you will get 4/lvl spell points with a 100. Don't be afraid to use all your spell points in a fight, at low levels you get them back quick.
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Run if you have too! You will get the experience for the ones you kill.
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When fighting undead (ie Zombies and Skeletons) at low level use the cleric spell repel undead. It will always get a few. You can even use it more than once in a given fight. Rangers and Clerics who both can cast repel undead can really make short work of the zombies and skeletons.
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Stun and Sleep spells are useful against other spell casters. It can prevent them from casting spells while you fill them up with arrows.
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You will eventually need in your party a Ranger and a dwarf. The Ranger needs the Rangers amulet and the dwarf needs the Delvers amulet

Comments and reviews
This was 1988 man
Look, kid I know what your doin
The elder scrolls arena
The elder scrolls daggerfall
Diablo
Are just 3 examples of better games for dos
No comment nor review for this game at the moment.