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/ Genres / Action / MechWarrior 2: Mercenaries

MechWarrior 2: Mercenaries

DOS - 1996
Also available on: Windows

Mech Combat

Mercenaries is the semi-sequel to Activision's Mechwarrior 2, which was in turn based upon the role playing game BattleTech. And while I've never played BattleTech, it's fairly easy to catch up with the whole scenario. It's some time in the thirtieth century, and humanity has been ravaged by many years of war. Planets have been devastated, and the remainder of the universe is still in conflict. The main weapons in these conflict are the BattleMechs; huge robotic war machines, armed to the teeth with death-dealing weaponry, and piloted by specially trained mech pilots. And guess who's one of these pilots? Yep, you.

Mutant Womble

Strapped into one of these machines, you have to battle your way through a number of mecha-stomping missions. The actual missions vary; you may have to take down an enemy building, defend a base, or make a trip deep into enemy territory, to inspect a secret factory. One thing is for sure; you won't go far before you come into contact with the enemy, who aren't usually that delighted to see you. But you can handle them, can't you? Or can you?

You see, there isn't one single standard type of mech; there are a total of about thirty different mechs, each with different characteristics. And on top of that, there's a variety of different weapons that the mechs carry. You can bet that for the first few missions you'll be outgunned by the enemy; but it's up to you to use your superior piloting skill to even those odds out. In later missions, you'll be accompanied by friendly pilots, who will give you a helping hand, but don't leave all the work to them. As you advance through the game, you'll be equipped with better and better weaponry, and bigger and better mechs. But you've got to get through the earlier missions first. It's a vicious circle.

Gnome

Thing is, that last paragraph could apply as equally to Mechwarrior 2 as it could Mercs, and if you've already got Mechwarrior 2, you'll know the general scenario anyway. Mercs adds a twist. In Mechwarrior 2, you were part of an honourable clan of mechwarriors, taking on mission after mission, with the aim of advancement through the clan. In Mercs, however, you are a mercenary, with the aim of making as much money as you can. Since the untimely demise of your commander, you have been left with a million creds, and a single unimpressive mech. And since money doesn't grow on trees (not that there are any left any more), you've got to earn it.

This is where the missions come in. From your office in Outreach starport, you have to scan the contracts posted upon the computer bulletin-board, and find one that is suitable. These are either single missions, or campaigns of about four or five missions, with various employers, each with a differing level of risk and financial reward. Complete a mission, and you collect your creds, which you can use to repair your mech, or buy new equipment. The latter option includes buying new weaponry, or a new mech; and with each mech only able to carry so much weight, you'll have to buy a new mech sooner or later. You can even hire other mechwarriors to pilot your new mechs. And with the missions getting harder and harder, you'll find things get quite nasty.

Battlestar Galactica

But there's a problem. Activision have attempted to add a Frontier style management side to the whole mech thing, yet it doesn't quite work for me. The thing is, management aspect is pretty flat; it's really nothing more than a collection of missions slung together. What did I expect, you might well ask? Well, quite a few things, which would have added a greater sense of atmosphere to the whole proceedings. For a start, you don't have any reputation to speak of. If you fail your first mission, you're told that your employers were disappointed as you came 'highly recommended'. How come ? Recommended by whom? That was the first mission!

Also, most of the contracts I took put me up against Draconis Combine, a particularly nasty clan. In fact, at one point, I was told a price had been put on my head by said clan. But they were quite happy to hire me, even when I had taken so much action against them. It's up to you to look for contracts; at no point does anyone come to you to offer you a mission, even if you've blown away half the mech units in the galaxy. Then there's salvage. As the box clearly states, you can 'salvage enemy kills from the field'. Except you can't. Any 'salvage' you get is pre-determined by the computer, and totally unrelated to what you do in the mission. You can destroy a mech, to the last part; destroy the legs, and the torso, arms, and all the weapons, and yet still have that mech given to you, complete, as salvage. Earthsiege, Sierra's big stomping robot game allowed you to salvage parts; and therefore, you had to decide if you should just blow away the enemy robots, and lose any salvage you might get, or surgically blow the legs off, but risk exposing yourself to fire. Mercs ignores this, and along with the lack of a reputation, makes a sham of the whole mercenary aspect.

Cyber Hamster

Mercs does add a few extra graphical touches not found in MechWarrior 2. The graphics are now made up of texture mapped polygons, texture mapped floors, and light sourcing has been added. What the latter means is that when you fire a salvo, the resultant flash lights up the area round that projectile. It looks nice, but it isn't going to make a massive difference to how you playing. Hang on a minute, though. 'Texture mapped polygons' ? 'Light sourcing' ? Remember another game that has those? Begins with Q. Yes, Quake**. **And can anyone remember what the minimum spec for that game was? A Pentium. The same is true of Mercs; you'll need a P100 if you want to get all the graphical extras, and that's just running in standard VGA mode. I tried running in SVGA mode on my P133, and it was very jerky, both in DOS, and Windows 95 (the game runs in both). You can turn the various options off, to run on a lesser computer, which will be a relief to those with 486s.

Sonically, Mercs has similar speech effects to Mechwarrior 2; you are helpfully informed , by a disembodied female voice when you have destroyed an enemy mech, or when bits start falling off your mech. Or the heartlifting 'mission terminated'. Unfortunately, you're never told why your mission has been terminated. Even when you're returned to the briefing screen, it's impossible to tell quite what happened to end the mission; an irritating omission.

Talking to Tomatoes

From what I've said so far, you might thing that Mercs is complete rubbish. It's not. The actual mission parts of the game are a lot of fun. It can get quite frantic, weapons and limbs being blown off your mech, as you try to make it back to the pick-up point. And if you haven't got Mechwarrior 2, I suggest you pick up Mercs. However, in my opinion, Mercs is too flawed to make it a worthy purchase for owners of Mechwarrior 2; granted, it comes with a net-play option, but there's a add on option for the original Mechwarrior 2. Good, but Mercs doesn't quite hit the mark.

Review By GamesDomain

Windows

Windows disk image version, contains optional patches in mw2mercs-patch folder. Mount on Windows using MagicDisc or another disk mount software.

How to Play

Thanks to Damon, you can now download a full ISO preinstalled. Warning, performances can be really bad in DOSBox.

This download of Mechwarrior 2: Mercenaries is a pre-installed package for MS-DOS, fully patched to v1.06. Use MERCS.EXE to launch the title, and mount MERCENARIES_DOSWIN.CUE as an ISO using DOSBox’s IMGMOUNT command.

Example:

IMGMOUNT D [Path to MERCENARIES_DOSWIN.CUE] -t iso

Do NOT burn the CUE file to a physical disc and run from your CD-ROM drive; there is a bug present only when running in DOSBox that prevents the game executables from detecting the disc, even after successfully using it to install.

You can find more information on these amazing games at the Mechwarrior 2 community forums at http://www.mech2.org/. Just know that they will NOT provide technical support for anything other than legally obtained, official copies, but feel free to search existing threads to find answers to the more common questions, including advance controller mapping, and how to play online.

Thanks for downloading, and enjoy Mechwarrior 2: Mercenaries!

The game is now available in its full state, thanks to the Mechwarrior subreddit.

Comments and reviews

person_of_interest 12 Apr. 2026

I have run this pre-install version before without issue, however win 11 seems to have a glitch were even after showing all objectives complete i continue to fail missions. Even outside the training missions which I know were a bug in the original release of the game. Anyone else have this issue?

0
Sierra 09 Dec. 2025

It refuses to detect the cue file. Infuriating to the nth degree.

0
Chad88 16 Mar. 2025

I used to visit a family friend back in '97 who let me play this on his rig, joystick and all. Watching the movie intro for the first time in over 20 years brings back fond memories.

1
D3dl3g 02 Feb. 2025

so to get this working in DOSBox-X you can use the "preinstalled" and mount as described... BUT mount the bin not the cue. AND youll need the "MW2.EXE" from the RIP version.

RIP version doesnt play movies, Preinstall does.

Preinstall wont launch a mission, erroring out saying MW2.EXE cant find CD or similar. copying and overwriting the mw2.exe with the one from RIP will retain movies and launch missions

3
Vostok568 13 Jun. 2021

It actually works all you have to do is hook it up to mech vm through power ISO and it works like a charm.

-5
Ning3n 10 Mar. 2020

Being the old backside gas release that I am. This and Doom 1&2 are favorites from my teen years.

Metroid is still #1 from childhood.

3
theRapist 23 Feb. 2020

addendum, after like 4 hours+...yes, i am persistent(I didnt even really want to play the game, but it'll be a cold day in hell b4 a computer program gets the best of me) I got the thing to bind or whatever, now it wont load...the "mercs.exe" pauses for a sec and then just poops out back to command prompt, tried setup...tells me i need to install, i downloaded the "preinstalled" version so i didnt have to do ANYTHING, man I wan superintelligent AI. It will just sit there and pleasure me and I can just wait to die...

-3
theRapist 23 Feb. 2020

cannot get to work, do not understand why it will not detect it, says image file not found, tried all sorts of "solutions" and nothing...man i want to blow up the world...you know how you get when u just want to punch every person in the blals! So ya, can't find out why this will not stick on dosbox like it is supposed to with the 4 "simple" commands. I have the file in c\dosgames\mechwarriormercs thats it.

-1
HeyItsMeAgain 28 Jan. 2020

the Mech2 3D engine would be later on be (fantastically) used for Interstate '76, what a cool game... there's a new patch that fixes CPU timings on modern machines (locks the game to 25 FPS)

0
Dmechy 14 Nov. 2019

Had a hard time getting this to run on Linux. I couldn't mount the .cue file. To fix it I opened the cue file in a text editor and edited the case on the reference of MERCENARIES_DOCSWIN.BIN to MERCENARIES_DOCSWIN.bin . Changing it to lower case to match the file name was all I needed to do.

1
CommanderHunter 27 Apr. 2019

Just to note, to play the 3DFX Interactive Edition on modern systems (you’ll have the most luck with Windows 7 and under), you must use a modern version of DGVooDoo2, as it actually uses an older version of Direct3D which newer versions of DGVooDoo2 can wrap. This version of the game is pretty much the 1.08 beta version of the game, which was a D3D patch for Mercs. It’s supposedly unstable, but I haven’t tested it enough to be sure and I don’t want to resort to patch 1.1 as it has problems.

-1
MekBanditR 25 Apr. 2019

here is link to mechwarrior 2 mercenaries 3dfx interactive edition and yes i give myabandonware.com permission to make use of this iso as well: https://mega.nz/#!STpW2KyI!Y_D1B-6nn05PwvnMVvl77cAYessK3Rhi85M17LsX0M0
this version runs best with mechvm. not nglide wrapper compatible.
here is link to battletech retro gaming league for more help: https://discord.gg/rxrddpA

3
Imperator 04 Nov. 2018

DOS version works perfectly. Here are the steps for DOSBOX on Mac:

Rename unzipped folder in home directory; I called mine DOSMERCS. Then, go to the preferences text file and add the following after the line '# Lines in this section will be run at startup.':

mount c ~/DOSMERCS/MERCS
imgmount d ~/DOSMERCS/MERCENARIES_DOSWIN.CUE -t iso
c:
MERCS

Upon clicking on the app, it will load automatically. Mine had the sound working right away without needing to calibrate. You may have a little difficulty with the highest game resolution, but it can be mitigated by playing around with other settings in the preferences file.

4
Imperator 04 Nov. 2018

DOS version works perfectly. Here are the steps for DOSBOX on Mac:

Create folder in home directory; I called mine DOSMERCS and placed the unzipped folder inside, renamed MERCENARIES. Then, go to the preferences text file and add the following after the line '# Lines in this section will be run at startup.':

mount c ~/DOSMERCS/MERCS
imgmount d ~/DOSMERCS/MERCENARIES_DOSWIN.CUE -t iso
c:
MERCS

Upon clicking on the app, it will load automatically. Mine had the sound working right away without needing to calibrate. You may have a little difficulty with the highest game resolution, but it can be mitigated by playing around with other settings in the preferences file.

1
Jack 05 Apr. 2018

I can’t get this to work. Can you provide detailed instructions on how to install this without gerating missing file errors?

0
Mojoswagger1980 06 Jan. 2018

Titanium Edition runs better on my phone now than it did on the pc i originally played on (lived would also be fair). Thanks So much myabandonware ! Made my day.

-1
omicron 24 Dec. 2017

I have the 3dfx version (not the one available for download here) working on 1280x720. I followed the instructions on mech2.org. If you have any questions feel free to email me at rekindled@gmail.com.

0
Mojoswagger1980 26 Oct. 2017

Truly epic !! Still the greatest mech game ever made and one of the greatest games ever.

1
ShadrachVS@hotmail.com 06 Sep. 2017

Hrm why not have the Titanium Edition, that worked with a minimal patch on XP. Not sure what it would take to run on 10

0
sillyryuken 09 Jan. 2017
Top comment

To whom it may concern:

I managed to get this working on W10, here's how:

First, I "borrowed" a dosbox folder and config file from a gog.com release of dungeon keeper gold (any old dos game that comes packaged with dosbox from gog will do, or you can use a fresh instal of dosbox, and make your own config file, the benefit of copying one already made is that it has all the options already set, more or less).

In the config file, the two changes that I made was to set the cpu type to "pentium_slow" instead of "486_slow", and tghe cycles to 300000 (afaik, any value greater than 120000 will do for running the game at 640x480, but to use 1024x768 ersolution, you'd probably have to use 400000 or more to get a stable framerate, as dosbox does struggle with it a bit).

At the end of the config file, add the following lines:

mount c d:\mw2mercs\mercs
imgmount d d:\mw2mercs\mercenaries_doswin.cue -t iso
c:
mercs

Obviously, the path d:\mw2mercs\mercs is wherever you put your game.

Next, for your convenience, make a shortcut to mercswin on your desktop (note, mercs is a dos program, and W10 will not let you make a shortcut to it, but it doesn't matter). Right-click the shortcut, and where it says path (for example "d:\mw2mercs\MERCS\mercswin.exe"), change mercswin.exe to the dosbox .exe, and add -conf -noconsole -exit. In the end, it should look something like this:
"d:\mw2mercs\MERCS\dosbox\dosbox.exe" -conf "d:\mw2mercs\MERCS\dosbox\dosbox.conf" -noconsole -exit

This will run dosbox, and load the prepared dosbox.conf file which will set your cpu type and cycles to the desired values, as well as enter commands for mounting the drives (otherwise you'd have to do that manually every time you want to play).

Game runs fine for me so far - no crashes and the only weird artifact is stuttering sound when another menu is open, but plays fine during missions/cutscenes.
As mentioned - using 1024x768 makes the framerate stutter a bit - increasing cpu cycles in the .conf file should solve the issue, 300k cycles is fine for running 640x480 in all high settings, and playing a game from 1996 i really don't care for full HD 1080p resolution.

8
Some guy 19 Mar. 2016

Can anyone show steps to get it working on windows 10 please

2
Vitoria90 02 Mar. 2016

Use MechVM to run this game's Windows version. Install the Titanium version from the CD using it and just play. It's safe and works like a charm (visual glitches might happen on Win7 because of Explorer.exe. To mitigate that, open the Task Manager with Ctrl+Shift+Esc and terminate explorer.exe after opening MechVM, play, and when you're done, go to the Task Manager, click on File, New Task (Run...) and type in explorer.exe and press the OK button. This also works, from my experience, with StarCraft 1 and Warcraft 2, if you have similar graphics issues with that).

1
sndwv 01 Mar. 2016

The audio tracks in the .cue sheet are off by 2 seconds (for the DOS/WIN version at least). Subtract 2s from each track from TRACK 03 onwards to fix, so INDEX 01 27:33:70 becomes INDEX 01 27:31:70 etc.

0
Splyn 10 Jan. 2016

DOSBOX fails to mount the .cue file. Looks like the .cue file is corrupt.

-1
Job 07 Jan. 2016

There are both version (DOS & Windows 95) in the package.

0
yo 05 Aug. 2015

Anyone get this to work on Android yet?

-1
roman117 17 Mar. 2015

Can't even install it - after I mount it and choose the install directory, I get the message 'Installshield Engine has stopped working' followed by a black screen with the game's music playing forever until I close it.

Help?

2
Menslo 21 Feb. 2015

Is this version patched to 1.1?

2
Tyler 07 Jan. 2015

I'm trying to install this game but having trouble. Not that familar with dosbox. I'm using D-Fend Reloaded which has dosbox in it. Which commands do I need to type and in which order to make the game run. I've downloaded this 657 MB zip file and unzipped it to its' own folder on my desktop.

1
manicbassman 21 Dec. 2014

I have both the original quick reference card and the Tri-M Mercenary Academy Book

1
mechtester 07 Dec. 2014

My environment is Linux + DOSBOX. I noticed the image mounting command wasn't working for the cue file. I edited the cue file to read:
FILE "MERCENARIES_DOSWIN.bin" BINARY.
I just changed the case of the extension. I suppose you could also just change the bin file's extension case too.

After that the game loaded fine and I got to play, however after some missions the game would just crash. I was pretty happy about the performance on my laptop though!

1
smite2001 23 Nov. 2014

i was just stupid... it is the windows version, i failed to recognise the image file in the second dir

0
smite2001 23 Nov. 2014

looks like this is the MAC version of the game (i get 2 folders after unzipping, one is called "_MACOSX"... no exe)

0
Jacked 26 Sep. 2014

This is the Windows version not the DOS version. dang it.

1
bill84 25 Jul. 2014

no .exe file

1
Sherbert T Cat 05 Jul. 2014

This was AWESOME!

0

No comment nor review for this game at the moment.

Comments posted on the beta are not kept. We delete them at 08:00 Paris time and they never reach the live site. Post on myabandonware.com if you want your comment to stay.

Downloads

DOS version
Preinstalled ISO
United Kingdom English
657 MB
RIP Version
United Kingdom English
56 MB
Complete Game with DOSBox
United Kingdom English
770 MB
Windows version
Game file
United Kingdom English
469 MB
Titanium ISO Version
United Kingdom English
468 MB
3dfx ISO Version
United Kingdom English
550 MB

Extras

Manual Manual 2
Extra file
DOS 10 MB English English
Extra file
Windows 20 MB English English
Patch Patch 1
Kontza Patch for WinXP
Windows 865 KB English English
RefCard RefCard 1
Extra file
DOS 233 KB English English

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