Paladin 1 and 2 are Omnitrend's application of the complex tactical engine that underlies its underrated Breach games to the fantasy universe of knights, monsters, and damsels in distress.
The result is a unique blend of RPG and strategy that unfortunately gets bogged down by too much detail (e.g. to move a character you'll need to first "face" him in the right direction). The lack of a larger plot also diminishes play value to RPGers, while the addition of spells and magical items seem more of an afterthought than an integral part of the game.
Review By HOTUD

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