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And finally, Prelude to Darkness, a brilliant indie game that nobody played:
Prelude to Darkness featured an original, very detailed setting, great TB combat system, multi-solution quests, branching main quest, and many innovative design elements. That was the game that inspired me the most. It has shown me that indie projects can easily compete with and even beat “commercial” games in the gameplay and design departments. — Vince D. Weller, the founder of Iron Tower Studio and the lead develover of The Age of Decadence, Dungeon Rats and Colony Ship: A Post-Earth Role Playing Game
5
No comment nor review for this game at the moment.
Comments and reviews
And finally, Prelude to Darkness, a brilliant indie game that nobody played:
Prelude to Darkness featured an original, very detailed setting, great TB combat system, multi-solution quests, branching main quest, and many innovative design elements. That was the game that inspired me the most. It has shown me that indie projects can easily compete with and even beat “commercial” games in the gameplay and design departments. — Vince D. Weller, the founder of Iron Tower Studio and the lead develover of The Age of Decadence, Dungeon Rats and Colony Ship: A Post-Earth Role Playing Game
No comment nor review for this game at the moment.