Used as a modifier when the gameplay setting takes place in the future, outer space, or other Sci-Fi setting. Examples include Wing Commander would be a Sci-Fi Action game; Master of Orion and Alpha Centauri are Sci-Fi Simulation games.
Impossible Mission
Commodore 64, SEGA Master System, ZX Spectrum, Atari 7800, Amstrad CPC and 2 more...
1984
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