In Matt Gruson's first adventure game, you play an astronaut / scientist who is rudely awaken from cryo sleep by the ship's alarm. Explore a deserted space station overtaken by weird aliens and avert an asteroid's crash collision with the earth.
Overall, a great adventure game reminiscent of Sierra's AGI classics (Police Quest 1, etc.) The game is fairly long and has a tough time constaint (the station will blow up if left alone), but the puzzles are logical and fun. Two thumbs up!
Review By HOTUD

Comments and reviews
@MATT G Thanks for all your efforts. You and the game designers/coders of 80s/90s created ingenious solutions to cope with the limitations of the home computers. Imagination was the key point for both designers and players.
"when you didn't need a team of 50 people and $2M to make computer game". This sentence explains so much. That was the real innovation. Even "true art"...
The manual for this game is now finally online. https://archive.org/details/earthrise-1990-interstel-corporation-manual
It's really enjoyable to play, too!
Really enjoyed authoring this game, back when you didn't need a team of 50 people and $2M to make computer game. Assembly language to create the graphics and sound -- you had to know how to talk to the chips back then. Programming down to the metal is a lost art.
No comment nor review for this game at the moment.